BRIEF

Design a VR/AR headset that follows the design language of a company of your choosing.

SKY CHILDREN OF THE LIGHT

Mobile game

This is a game about exploring different landscapes finding light in the darkest depths, and finding peace outside our reality.

“Let light be the guide”

Sky often creates very complex characters with simple forms

CHARACTER

These creatures often have fluid and gentle forms which are smooth and calming

CREATURES

Beautiful landscapes that emphasizes on the beauty of light

LANDSCAPE

VIRTUAL REALITY HEADSET

These models tend to have heavy front with light backs. They have a strap that goes behind the head but occasionally over.

PRODUCT CHOICE

INSPIRATIONS

SMOOTH AND ACCENTED

I was largely influenced by the graceful light mantas from the game

SKETCHES

FORM DEVELOPMENT

Flowing curves that are complimented by strong aerodynamic back head support.

REFINED MODEL

FINAL MODEL

There many issues involving the front and backside portions of the model. I split the model into two pieces to help with the refinement process.

3D REFINEMENT

RECONSTRUCTION

INITIAL MODEL

VR

BACKSIDE

Smooth figures with accented edges create dynamic feelings

COMFORTABLE FIT

There is a rubber lining that fits onto the user’s face, making it easy and comfortable to wear.

MECHANICAL CUSHIONS

The cushions can be moved to better fit the contour of the user’s head.

JOINT

This is where the movement of the arms adjusts to the size of the user’s head.

SPEAKER

This speaker is hidden to avoid feelings of clunkiness.

FINAL

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