BRIEF
Design a VR/AR headset that follows the design language of a company of your choosing.
SKY CHILDREN OF THE LIGHT
Mobile game
This is a game about exploring different landscapes finding light in the darkest depths, and finding peace outside our reality.
“Let light be the guide”
Sky often creates very complex characters with simple forms
CHARACTER
These creatures often have fluid and gentle forms which are smooth and calming
CREATURES
Beautiful landscapes that emphasizes on the beauty of light
LANDSCAPE
VIRTUAL REALITY HEADSET
These models tend to have heavy front with light backs. They have a strap that goes behind the head but occasionally over.
PRODUCT CHOICE
INSPIRATIONS
SMOOTH AND ACCENTED
I was largely influenced by the graceful light mantas from the game
SKETCHES
FORM DEVELOPMENT
Flowing curves that are complimented by strong aerodynamic back head support.
REFINED MODEL
FINAL MODEL
There many issues involving the front and backside portions of the model. I split the model into two pieces to help with the refinement process.
3D REFINEMENT
RECONSTRUCTION
INITIAL MODEL
VR
BACKSIDE
Smooth figures with accented edges create dynamic feelings
COMFORTABLE FIT
There is a rubber lining that fits onto the user’s face, making it easy and comfortable to wear.
MECHANICAL CUSHIONS
The cushions can be moved to better fit the contour of the user’s head.
JOINT
This is where the movement of the arms adjusts to the size of the user’s head.
SPEAKER
This speaker is hidden to avoid feelings of clunkiness.
FINAL